Sunday, October 24, 2010

Notes From 10/22/10 Meeting

Color
We need the characters colored by next week. Pin and Onette still need tweaking. We are going with Artur's "ginger" look (hehe), though we need to incorporate some cooler colors (blues/greens) to juxtapose the enemy color schemes (dominantly warm colors). Perhaps something to compliment Pin's eye color? Onette will still have magenta, something warm (to share with the villains palette) but not threatening. Lily will consult Artur with colors, and you two discuss which characters you will be doing. Artur don't fret if you cannot get your characters finished, just hand them off to Lily.

Story
Chris would like any feedback for his hardcore first draft. My main concern was the butcher knife not fitting in our recommended audience. Everything else was great. If you have any questions or need any clarity in the story, ask Chris.

Levels
Artur is going to focus on the Town Square area for level details. Everything else will be general, non-specific layouts, just keep in mind key shops and emporiums where Pin can recuperate/upgrade/etc. Final draft is due next week. My layout is in the process of being polished, so that will be posted up soon.

Music
We're thinking having 3-5 samples of music for the two worlds. We can vote for the best from Chris and Artur's suggested lists.

Non-playable Demo
We are aiming to make an animatic (grayscale, with sound) of a cinematic of the game or a promo video. Artur suggested we do the first cinematic of the game. We can brainstorm these, but I don't want to jump into this until we get something done. We can start thinking about the thumbnails next week. Homemade foley would be awesome (not to mention voiceovers, but that is not a priority)!

Box Art
We agreed on a PS3 hardcopy of the box art, though Lily is going the distance and making diagram controls for each console. This can be worked in the next couple of weeks, I just want the characters to be finished before we start on other assignments.

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