Tuesday, October 5, 2010

Pickups and Upgrades

Pickups
  String-small heal
  Tape-medium heal
  Glue-full heal
  Superglue-health overcharge
  AAA Battery-small magic restore
  AA Battery-medium magic restore
  D Battery-full magic restore
  Car Battery-magic overcharge
  Plastic Button-1 currency
  Wood Button-5 currency
  Corral Button-20 currency
  Gold Button-100 currency
  Oil-speed boost
  Arcane Warranty-resurrection on defeat
  Bubble Wrap-one shot shield
  Box-contains various crafting and usable items
  Gem Key-needed for access to the Fortress/Factory
  Soul Shard-short cinematic, stat point
  Virtue Shard-cinematic, permanent buff (Valor:Str buff, Temperance:Health buff, Conviction:Last breath, Compassion:Magic buff)

Upgrades
  Physical
     Health pool 1 to 4-increase maximum health
     Hardwood frame-damage reduction
     Grappler fist-fires Pin's fist as a grappling hook for travel or grabbing enemies
     Reinforced springs-increase jump height
     Cleats-wall jumping
     Varnish-allows swimming
     Extra cogs-Dodge

     Magnet- attracts collectibles
     Livewood- regeneration
  Magical
     Magic pool 1 to 4-increase maximum magic
     Winds embrace-allows limited hovering
     Unravel the weave-Massive magic cost to instantly defeat one non boss enemy by draining their animating force (bosses run on soul power not magic so are immune)
     Mend-self heal
     Second Master-gain control of one, non-boss, enemy. Pin remains stationary and loses magic constantly.
     StarHammer- a vertical line attack with knock back, looks like a commit.
     Life as Power- a toggle ability that allows Pin to spend his health for spells instead of magic (may not be used with "Mend")
     Overload- increases all of Pin's stats, bars him from all magic except deactivating Overload, drains magic continuously, may be used with "Life as Power"
     Spark/circuit- basic, low cost, magic attack (may be upgraded to jump targets)

    
   

3 comments:

  1. I think the idea of glue, tape, string, superglue,etc. as the health items is super rad! Very creative.

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  2. My fav is the varnish makes you able to swim! great work!

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  3. I think these are absolutely great Chris! These would work pretty well within the gameplay of the main game, but I also can envision these used for the multi-player mode too.

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