Saturday, September 4, 2010

Moving Forward and Who Does What

I have made the decision that trying to make an actual playable demo of the game itself will be to prohibitive to the creative process. However, if we include as part of the game mechanics an interactive inventory screen/map screen/spell list/etc., that is very doable and will add excitement to our final presentation. It will also give us an opportunity to showcase the 3d modeling, 2d artwork, marketing materials, music, etc. that we work on in a cohesive package.

Please check out the "About Us" section of the site. I have listed all current team members and assigned different aspects of game development according to your expressed abilities and interests. Please let me know if changes need to be made.

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