Here are some notes from our first meeting:
The ultimate destination for this game will be on wireless mobile devices, such as iPhone, iPad, Blackberry, Droid, etc. as well as desktopPC's, and versions for online download on all major game consoles.
The version that we create, however, will be a playable demo or prototype for desktop computers running Flash. These constraints should be helpful in developing our initial concepts in that we need to keep the gameplay mechanics fairly simple, but that does not mean that story, graphics, and marketing materials have to be.
If your concept is larger in scope, we can create one chapter or section of the entire story as the playable demo.
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